Yesterday I was at an interesting UX knowledgeshare event where Simon Raess spoke about user experience and application design at Google. Google being an engineering company at heart they arguably only put in the recent years more weight on Ux and Design. Also nowadays Google employs only 200 designers. Being an engineer myself, I expected to get some new insights from another perspective.
The talk was built around the first principle of Googles corporate philosophy “Focus on the user and all else will follow”. Being the first principle it is the most important one, and prioritised in favor of other conflicting aspects when making a product. Among other things, this means that the first thougth when starting with a product is not how to make money but what do users want.

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Puzzles: Informative alternatives for Java developers
Reading in my currrent favorate time-beater book when commuting I stumbled across the following:
\u0070\u0075\u0062\u006c\u0069\u0063\u0020\u0020\u0020\u0020
\u0063\u006c\u0061\u0073\u0073\u0020\u0055\u0067\u006c\u0079
\u007b\u0070\u0075\u0062\u006c\u0069\u0063\u0020\u0020\u0020
\u0020\u0020\u0020\u0020\u0073\u0074\u0061\u0074\u0069\u0063
\u0076\u006f\u0069\u0064\u0020\u006d\u0061\u0069\u006e\u0028
\u0053\u0074\u0072\u0069\u006e\u0067\u005b\u005d\u0020\u0020
\u0020\u0020\u0020\u0020\u0061\u0072\u0067\u0073\u0029\u007b
\u0053\u0079\u0073\u0074\u0065\u006d\u002e\u006f\u0075\u0074
\u002e\u0070\u0072\u0069\u006e\u0074\u006c\u006e\u0028\u0020
\u0022\u0048\u0065\u006c\u006c\u006f\u0020\u0077\u0022\u002b
\u0022\u006f\u0072\u006c\u0064\u0022\u0029\u003b\u007d\u007d
Guess what is this?*
Java Puzzles is one of these great book you can read when travelling short distances. It keeps you fit in the language basics and is fun to read. I also like the fact that being an IT book for once and doesn’t require a computer to work it through. This is from a newer edition of Java Puzzlers Joshua Bloch and Neal Gafters book on traps, pitfalls and corner cases in the Java programming language.